Thursday, 15 October 2015

Poltergeist - Opening 2 Minutes

The film begins by focusing in extremely closely into what looks like pixels on a screen. We then see the cameras begin to pan out and the pixels begin to move around and create a shape. Once the camera has panned out enough we then see that the pixels made up a zombie and we are made to feel as if we are in the video game / Tv. This links to the fact that the film is a horror film and establishes this with the audience as we expect an antagonist such as a zombie to be within a horror film.
 
The camera then pans out to a boy who is playing the game on his Ipad and from the angle it is filmed at, we are made to feel as if we are sitting next to him in the car. The fact that the boy is playing the game links to the idea that modern day children are playing extremely violent games for their age, therefore causing them to become more violent and also have more nightmares due to what they witness within these sorts of games.

The camera then pans around the car to show a family. We expect to see a family within a horror film as they are show and seen to be vulnerable and innocent. However, we are then shown a birds eye view of a newly built looking, happy street, which we would not expect a horror film to be filmed in as a stereotype of a horror film is that they are filmed in dark and dingy places where we would expect the antagonist to live.

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